AI Insights · Timothy · July 2022
Top 5 Android Science Games in Middle East Q2 2022
Explore the performance of the top 5 science game apps on Android in the Middle East during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 science games on the Android platform in the Middle East showcased varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular applications.
Merge Animals 3D - Mutant race experienced significant fluctuations in weekly downloads. Starting with 20.1K downloads in late March, the app saw a peak of 27.4K in mid-April before declining to 6.2K by late May. The downloads then slightly rebounded to around 9.3K in early June, stabilizing at approximately 9K in late June. Active users for the app followed a similar trend, peaking at 47.7K in mid-April and gradually decreasing to 22.2K by the end of June.
Monsters: Laboratory saw an initial surge in downloads, reaching 25.1K in early April before declining to around 1.4K by the end of June. The app's active users showed a steady increase, peaking at 40.6K in early May and maintaining roughly 39.5K towards the end of June. Revenue for this period remained minimal, with only a few dollars recorded in early May.
Jetpack Joyride maintained a relatively stable number of weekly downloads, averaging around 2.6K to 3.2K from late March to early May and then declining to approximately 1.5K by mid-June. The app's weekly revenue fluctuated, peaking at $91 in the last week of June. Active users showed a gradual decline from 20.3K in late April to 13.9K by the end of June.
DNA Evolution 3D had a modest download count, starting at 2.9K in late March and peaking at 3.9K in early April before declining to about 1.3K by the end of June. The app's active users followed a similar declining trend, from 8.6K in early April to 4K by the end of June.
Element Flow showed a consistent pattern in downloads, starting at 885 in late March, peaking at 1.2K in mid-April, and maintaining around 1K by the end of June. The active user base saw a gradual increase, peaking at 4.5K in mid-June before slightly dropping to 4.1K by the end of June. The app's revenue remained minimal, with only a few dollars recorded sporadically.
For more detailed insights and analytics, visit Sensor Tower.